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Old May 22, 2005, 01:19 PM // 13:19   #1
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Default Skills - Ether Prodigy

You can view this database entry at: http://www.guildwarsguru.com/skill/6-ether-prodigy.
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Old May 22, 2005, 01:19 PM // 13:19   #2
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Found in RoFmission form a breezekeeper boss that spawns in front of the gate and in the cave.
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Old Jun 13, 2005, 05:31 PM // 17:31   #3
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Boss Name: Jyth Sprayburst - Zone Name: Ring Of Fire - Monster Type: Breeze Keeper

PM me for a Map or more details.
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Old Jun 28, 2005, 03:54 AM // 03:54   #4
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can't find him.... so frustrated
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Old Jul 26, 2005, 01:25 AM // 01:25   #5
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Could i hav a map of the location for Jyth Sprayburst? i want to skill cap ether prodigy.
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Old Aug 14, 2005, 07:42 AM // 07:42   #6
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What are opinions on this skill vrs Ether Renewal? I am trying to work on a build and am looking for imput,
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Old Aug 14, 2005, 08:33 AM // 08:33   #7
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This is kind of a strange skill. I was really looking forward to getting it, but having tried it a bit, I'm not sure anymore. In a Renewal vs. Prodigy question, it really comes down to: How enchantment-heavy are you?

Ether Renewal can get you loads of mana very quickly if you use a lot of enchantments and can spam skills. Ether Prodigy doesn't depend on anything, but maxes out at about 35 mana gained. Ether Renewal also has a short duration compared to its recharge, while you could potentially keep Ether Prodigy up constantly. And with a decent Energy Storage, the exhaustion isn't a big problem, as it will build up very slowly, even if you use it constantly.

But there is a big downside. When Prodigy ends, you can potentially take some huge damage, close to 200 if you aren't careful. With the fact that it removes enchantments when cast, you can't recast while it's still up to avoid this damage. And for some reason, Reversal of Fortune doesn't protect you from this damage (not sure why, but I tried it and RoF didn't trigger).

If your build fits Renewal well, you should definitely go with it over Prodigy. Renewal can work great to rebuild mana in battle very fast, and isn't as dangerous if it gets stripped (a Shatter Enchantment on Ether Prodigy could potentially do something like 350 damage total!). Prodigy is more of a skill for bringing mana back up between battles quickly (good for helping Warriors with their adrenaline or Minion Masters), or keeping yourself at low, but usable mana levels in battle.

Last edited by Rajamic; Aug 14, 2005 at 08:37 AM // 08:37..
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Old Aug 14, 2005, 08:57 AM // 08:57   #8
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The best use of prodigy is for spamming spells. Hike it up to 20~ish seconds, and when it does end you'll probably take 10-20 damage if you've been using all the evergy you'd been given. The exhaustion is a problem though. It effectively makes this spell a 10 energy cost to use if you use it at full energy, so be careful.

Also, prematurely ending this spell by casting it while it's on is still considered an end and deals damage to you.

Overall? Not worth it. Glyph of Energy is a free (15?) energy and also subverts exhaustion, plus it has a 15 second recast. Overall, the energy "gained" = energy saved and is greater than Ether Prodigy, with no detrimental side effects.
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Old Aug 22, 2005, 12:51 PM // 12:51   #9
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For those who are too lazy to get a map, he's just in front of the Mursaat Fortress, where all the ether seals are. Press CTRL and he appears.
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Old Aug 22, 2005, 07:14 PM // 19:14   #10
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It'll hit 26 seconds with maxxed out Energy Storage, +20% mod for 31 seconds of Ether Prodigy. At 15 energy storage with a +20% mod, it'll last 30 seconds.

By having it last 30 seconds, you ensure that with each recast, the exhaustion doesn't creep up and overwhelm you, while keeping the enchantment on constantly.

What does Ether Prodigy do for you?

This pushes you to +8 energy regeneration, which is 2 2/3rds energy gained per second;
In 1 3/4ths seconds, you gain 4 2/3rds energy, and in 2 seconds, you gain 5 1/3rd energy.
This means that you can almost spam 1 second cast 5 cost spells and break even, or, with a 1/4th second pause, you actually gain more energy than lost.

Quote:
Originally Posted by crabula
For those who are too lazy to get a map, he's just in front of the Mursaat Fortress, where all the ether seals are. Press CTRL and he appears.
No, he MIGHT appear. It could also be nothing, the boss with Migraine, or the boss with Shield of Deflection.

Last edited by Mercury Angel; Aug 22, 2005 at 07:26 PM // 19:26..
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Old Aug 22, 2005, 07:32 PM // 19:32   #11
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i really don't see the use of this skill. i used it very often (E/MO) till i found another skill. Glyph of Renewal.

i can keep on nuking for minutes without even getting out of energy. all i have to do is keep fire attunement active. glyph of renewal makes me use more skills cause of the halved recharge time and i dun run out of energy.

tho the main difference is that i don't use Flare anymore. as soon as i stopped using that skill i have enough energy. but with that skill i did run out of energy all the time.
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Old Sep 25, 2005, 11:01 AM // 11:01   #12
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are you sure that the breeze keeper is always an elementalist??
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Old Sep 25, 2005, 03:34 PM // 15:34   #13
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why would u ever use flare??? especially around the time ur getting elites.
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Old Sep 25, 2005, 11:14 PM // 23:14   #14
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Quote:
Originally Posted by username
are you sure that the breeze keeper is always an elementalist??
For some reason I remember them as being distinctly mesmer.
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Old Sep 25, 2005, 11:35 PM // 23:35   #15
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Quote:
Originally Posted by entropy
why would u ever use flare??? especially around the time ur getting elites.

whats wrong with flare i love that spam spell?

my setup:

Flare
Arcane Echo
Fire Storm
Fireball
Meteor
Aura of Restoration
Fire Attunement
Elemental Attunement

For PVE i've never encounter an energy problem

Last edited by Starbeast; Sep 25, 2005 at 11:37 PM // 23:37..
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Old Sep 26, 2005, 12:19 AM // 00:19   #16
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This is one of those skill that make people want to carry spinal shiver or ether lord... especially ether lord... use ether lord on the last sec of ether prodigy so you don't kill yourself, and while ether lord will recharge you further.

I just wish there is a skill that let you give your energy to team mate...
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Old Sep 26, 2005, 01:33 AM // 01:33   #17
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Quote:
Originally Posted by Starbeast
whats wrong with flare i love that spam spell?

my setup:

Flare
Arcane Echo
Fire Storm
Fireball
Meteor
Aura of Restoration
Fire Attunement
Elemental Attunement

For PVE i've never encounter an energy problem
do you use arcane echo on flare?
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Old Sep 26, 2005, 06:43 AM // 06:43   #18
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Quote:
Originally Posted by Vermilion Okeanos
This is one of those skill that make people want to carry spinal shiver or ether lord... especially ether lord... use ether lord on the last sec of ether prodigy so you don't kill yourself, and while ether lord will recharge you further.

I just wish there is a skill that let you give your energy to team mate...
For that just become a necro. Blood Ritual, Blood is Power, Well of Power. Those 3 skills give energy to your ream mates. The last 2 are elites tho.
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Old Sep 26, 2005, 09:39 AM // 09:39   #19
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no one have answered my qustion!
are the breeze keeper always an elementalist??
plz answer me!!
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Old Sep 26, 2005, 03:00 PM // 15:00   #20
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Quote:
Originally Posted by Da Mad M00
For that just become a necro. Blood Ritual, Blood is Power, Well of Power. Those 3 skills give energy to your ream mates. The last 2 are elites tho.
Ever try blood titual and blood is power on yourself?
Well of power require dead corpse.

Anything close would be offering of blood, but that come with a price tag of its own.
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